![]() It’s frustrating for this decision to be forced on you so abruptly–especially when the narrative begs you to be a good guy. Once you get into the open world, it presents you with a relatively blunt early choice: you more or less must choose to take a good or bad path based on the first tribe you interact with. ![]() Experiment 101 / THQ Nordicīiomutant also introduces the idea of aura, a much-touted karma mechanic, but one that quickly loses all nuance. I bought one item and I didn’t even use it.Ĭrafting is key to early success, but the game's UI is far from helpful or intuitive. Green leaves are currency, which end up being near-pointless in a world built around foraging, where you find nearly everything you need. Five raw materials, which are available from “resource totems”, assist with crafting. ![]() Upgrade points unlock fighting combos and improve your automaton. Combined with a really odd and counterintuitive menu system, much of the first few hours is a case of educational trial and error, and so much of it feels unnecessary.īio points upgrade resistances and “biogenetic” abilities. Things like “pling-plong booths” (phone boxes), “bangshelters” (bomb shelters), “spiral groovers” (record players) and “chugyards” (train depots) dot the landscape, named using a brilliantly naive, post-apocalyptic English last seen in the closing third of the movie Threads.Īs you get to grips with the world, you also start to get deluged by Biomutant’s plethora of resource, upgrade and crafting mechanics. The language Shaw Parker uses underpins the delightfully odd, family-friendly aspect of a game, countering its dark undercurrents. He also pops up during general gameplay–interjections that will rankle some players, but the option’s there to restrict his commentary. It’s often tongue in cheek, with a sideways look to the player, as he speaks both to you and your character. Tampon health packs, toilet-brush weaponry, and urinating on fast-travel points are more overt examples of this–but the game’s central unique selling point comes from its idiosyncratic combination of second and third-person narrative.Įnglish actor David Shaw Parker acts as the game’s storyteller and his expertly voiced role provides Biomutant’s wistful, fairytale backbone. At the same time, Biomutant quickly establishes its uniqueness, along with its weird sense of humor. However, these parallels never feel plagiaristic–more like affectionate send-ups. ![]() The Tree of Life and its huge roots are visible from nearly all parts of the map. ![]()
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